The Finale of Devs Play Season 2 is upon us, and it ‘s an extra special one! We invited legendary designer Michel Ancel to join us to play our favorite game and yours, Beyond Good & Evil.
This is the 10th and final episode of this season of Devs Play, in which we took a deeper look at games that inspired Psychonauts, or will inspire Psychonauts 2! It’s been really fun and insightful producing these, we played Assassin’s Creed 2, Prince of Persia: Sands of Time, Ratchet & Clank, Jak & Daxter, LittleBigPlanet, Tearaway Unfolded, Crash Bandicoot, Spyro the Dragon, and Rayman 2! Forget what you’re doing and watch them all right now on our Youtube Channel!
It seems like just the other day we were announcing a new Psychonauts game, and now we’re announcing another! What is this, Christmas? Oh right it kinda is I guess, Hooray!
Psychonauts in the Rhombus of Ruin was announced today at PlayStation Experience, as a PlayStation VR game coming to PS4 next year! It tells the story of what happens immediately after the end of Psychonauts which was always left on a cliffhanger…
At the end of Psychonauts [spoilers you guys!] Raz is recognized as a great PSI-Cadet and is asked to join his tutors as a fully fledged Psychonaut! But just as Raz is about to go home from camp with his father, news arrives that the Grand Head of the Psychonauts (and Lili’s father) Truman Zanotto, has been kidnapped. The team, Raz and Lili included, fly off in the Psychonauts jet to rescue him.
Psychonauts in the Rhombus of Ruin is a totally new game that will bridge the story gap between the original Psychonauts and the forthcoming sequel! Did we mention we were making a sequel? Well we want to - help us make it a reality by backing our crowdfunding campaign!
Making its debut at the PlayStation Experience this weekend, the first official Day of the Tentacle Remastered trailer !
Originally released by LucasArts in 1993 as a sequel to Ron Gilbert’s ground breaking Maniac Mansion, Day of the Tentacle is a mind-bending, time travel, cartoon puzzle adventure game in which three unlikely friends work together to prevent an evil mutated purple tentacle from taking over the world!
Now, over twenty years later, Day of the Tentacle is back in a remastered edition that features all new hand-drawn, high resolution artwork, with remastered audio, music and sound effects (which the original 90s marketing blurb described as ‘zany!’)
Players are able to switch back and forth between classic and remastered modes, and mix and match audio, graphics and user interface to their heart’s desire. We’ve also included a concept art browser, and recorded a commentary track with the game’s original creators Tim Schafer, Dave Grossman, Larry Ahern, Peter Chan, Peter McConnell and Clint Bajakian.
Day of the Tentacle was Tim Schafer’s first game as co-project lead, and a much beloved cult classic! This special edition has been lovingly restored and remade with the care and attention that can only come from involving the game’s original creators. It’s coming to PlayStation 4 and PlayStation Vita (Plus PC and Mac) early next year!
With the smell of burning asphalt hanging staunchly in the air we’re proud to announce that we’ll be remastering Tim Schafer’s classic LucasArts adventure game Full Throttle!
Following speedily in the still-smoking-tyre-tracks of the Grim Fandango and Day of the Tentacle Remastered editions, Full Throttle Remastered will complete the trilogy of Tim’s games from LucasArts that we’ve been given the chance to restore. Just like those games, we will make a Remaster with the quality, care and attention to detail that can only come from involving the original creators.
Full Throttle Remastered will feature all new artwork, with high resolution backgrounds and animation, with each frame being repainted by hand. We’ll be aiming to restore the sound and music to a higher quality, and we’ll also fill the game with special features like concept artwork, commentary tracks and as many other things as we can think of!
Full Throttle Remastered will be coming to PC & PlayStation platforms in 2017!
Yes you read that right. We’re very excited to announce that we will be making Psychonauts 2, but we need your help to do it!
We’ve launched a new crowdfunding campaign on www.fig.co where we hope to raise $3.3m to put towards making the game! In addition to this, Double Fine will be putting up a significant portion of the development funds ourselves, and getting another piece of the budget from an external partner. None of these three parts on their own is enough, but together they add up to a sequel worthy of Psychonauts!
We’ve put together a collection of crowdfunding rewards we think Psychonauts fans will be really excited about! In addition to that we’re also excited to be the first crowdfunding campaign in history that is also able to allow investment from both accredited and unaccredited investors. That means you can choose rewards, or you can invest for a return of the profits.
We’ve often talked about making this game, but we’ve never been able to raise the budget we need to make it happen. Now with your help, we can finally get there! so please back Psychonauts 2 and help us make the game we’ve always wanted to make!
Check out all the rewards and information over here: www.fig.co
Day of the Devs fast approaches! Our annual gaming event that celebrates independent gaming falls on 7th November this year, up here in San Francisco.
The event is free to all to come to, but we’ve made some VIP tickets available through this Humble Bundle, which includes lots of great games from previous shows, such asGrim Fandango and Lumino City, and is raising money for Extra Life too! Hope to see you at the show!